1) Auto-Farm Reward
Track wheat break count and provide feedback.
Hook: Player Break Block (after)
Input: wheat
Action: add local 'wheatbroken' by 1
Message: "Wheat broken: {wheatbroken}"
2) VIP Only Zone
Cancel placement for non-VIPs in region.
Hook: Player Place Block (before)
Condition: region vipzone
Var condition (cancel): "{vip} != 1"
3) Kill Counter + Title
Track per-player zombie kills.
Hook: Entity Die (after)
Input: zombie
Condition: KilledByPlayer
Action: add local 'zombiekills' by 1
Command: title {player} actionbar "Zombies killed: {zombiekills}"
4) Daily Login Reward
Global loop giving daily rewards.
Loop: global, interval 24000
Command: give @a diamond 1
Broadcast: "Daily reward claimed!"
5) Custom Shop
Interactive purchase using emeralds.
Hook: Item Use (after)
Input: emerald
Custom UI:
- Button: "Buy Sword (10 emeralds)"
Actions:
- command (player): give @s diamond_sword
- variable (local): set 'emeralds' to {emeralds} - 10
6) Anti-Grief Logging
Log block breaks with coordinates.
Hook: Player Break Block (after)
Message: "§c{player} broke {block_name} at {x} {y} {z}"
7) Player Level Tracker
Track XP level ups and reward items.
Hook: On Chat (after)
Input: "level up"
Action: add local 'levels' by 1
Command: give {player} golden_apple 1
Message: "Congrats {player}, you reached level {levels}!"
8) Region-Based Mining Restriction
Prevent diamond mining in protected zone.
Hook: Player Break Block (before)
Input: diamond_ore
Condition: region minezone
Var condition (cancel): "{rank} != admin"
9) Boss Fight Announcer
Broadcast when a boss mob dies.
Hook: Entity Die (after)
Input: wither
Broadcast: "§cThe Wither has been defeated by {player}!"
10) Chat Keyword Trigger
Run commands when players type keywords.
Hook: On Chat (after)
Input: "help"
Command: tell {player} "Use /synchelp for guidance."
11) Playtime Counter
Track per-player playtime with loops.
Loop: per-player, interval 20
Folder: Stats
Action: add local 'playtime' by 1
Command (player): "title @s actionbar Playtime: {playtime} seconds"
12) Health-Based Reward
Give food when health drops below threshold.
Hook: Item Use (after)
Condition: "{player health} < 5"
Command: give {player} bread 1
Message: "You were low on health, here's some bread!"
13) PvP Kill Streak
Reward players after multiple kills.
Hook: Entity Die (after)
Condition: KilledByPlayer
Action: add local 'killstreak' by 1
Var condition (require): "{killstreak} >= 5"
Command: give {player} diamond_sword 1
Message: "Kill streak achieved! Reward granted."
14) Region Entry Message
Notify players when entering a region.
Hook: Player Place Block (after)
Condition: region spawn
Message: "Welcome to the spawn region!"
15) Seasonal Event Loop
Give gifts every in-game day.
Loop: global, interval 24000
Command: give @a cookie 1
Broadcast: "Daily cookie gift delivered!"
16) Secret Button at Exact Location
Only trigger when player right-clicks a specific button.
Hook: Player Interact With Block (after)
Input: stone_button
Condition: atLocation 120 64 -85
Message: "§aYou found the secret button!"
Command: give {player} diamond 5